Monday, July 21, 2014

101 Arcane Discoveries: #1 Energy Discharge



Energy Discharge (Arcane Discovery)
“Take what you have given!”
Prerequisites: arcane school and energy absorption class feature, wizard 6

Benefit: Once per day as a swift action you can discharge a reddish-purple ray composed of energy you have reduced using your energy absorption class feature. This requires a successful ranged touch attack that deals damage equal to the amount you have absorbed (max 3 x your wizard class level). This damage is raw arcane energy damage and therefore is not subject to immunity or resistance but is subject to spell resistance. You use your wizard class level as your caster level.  The range on an energy discharge ray is 100ft. + 10ft./wizard level.

Some rights reserved. This image by Velena-Gorosama is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.

2 comments:

  1. First Owen, then Clinton, now you. And the beat goes on...

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  2. Really I used to do 5 a weekday back in the day, but I eventually took that private. Its been over a year since I stopped doing it, but what boomer was doing convinced me to get back to it.

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